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The Anatomy of Super Mario: XXXII. Home to roost

World 8-1 While not a difficult course in terms of level design (outside of a few tough jumps), World 8-1 does its best to unnerve you into playing sloppily by giving you entirely too little time in...

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The Anatomy of Super Mario: XXXIII. Please hammer don’t hurt ’em

And here you earn your doctorate. World 8-3 is pretty straightforward, both in its design and its intentions: It simply hates you and wants you to be dead. You fight Hammer Bros. here. Not a couple,...

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The Anatomy of Super Mario: XXXIV. All good things

World 8-4 Bowser’s castle is different than the other castles. Oh, it looks the same, and it uses a lot of the same tricks you’ve seen in previous x-4 stages. But this is a challenge on a whole...

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Captive of capture

Wow, I haven’t done very well at living up to my commitment of spending 15 minutes of my daily lunch break blogging, have I? More like faily lunch break, amirite?? Anyway, yeah. I took some vacation...

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