The Anatomy of Super Mario: XXXII. Home to roost
World 8-1 While not a difficult course in terms of level design (outside of a few tough jumps), World 8-1 does its best to unnerve you into playing sloppily by giving you entirely too little time in...
View ArticleThe Anatomy of Super Mario: XXXIII. Please hammer don’t hurt ’em
And here you earn your doctorate. World 8-3 is pretty straightforward, both in its design and its intentions: It simply hates you and wants you to be dead. You fight Hammer Bros. here. Not a couple,...
View ArticleThe Anatomy of Super Mario: XXXIV. All good things
World 8-4 Bowser’s castle is different than the other castles. Oh, it looks the same, and it uses a lot of the same tricks you’ve seen in previous x-4 stages. But this is a challenge on a whole...
View ArticleCaptive of capture
Wow, I haven’t done very well at living up to my commitment of spending 15 minutes of my daily lunch break blogging, have I? More like faily lunch break, amirite?? Anyway, yeah. I took some vacation...
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